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Mue - Lights

Lighting props that were used to light the game Mue.
The trim sheet used for the props were made by Stéphanie Roberge and VFX by Dave Plante Marquis

Everything is made in Maya, Blender and Substance Painter. I used Marmoset Toolbag and Unreal Engine for the renders.

https://www.artstation.com/lemarky
https://www.artstation.com/stephirob